S4NDMoD 2.0 commands as of June 13th 2005.

If i missed anything which im sure i did email me(sandmnn015@yahoo.com), or post in the forums at www.s4ndmod.tk

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*START SERVER COMMANDS*
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g_speclock-if 1 then specs will not be able to watch players or free look good for matches

g_checkguid-no point in this dont worry about it just leave it 0

g_medPacks-how many medpacks a medic drops when he dies

g_ammoPacks-how many ammopacks a lt drops when he dies

g_nadePacks- how many nadepacks a eng drops when he dies
NOTE: Nadepacks at the moment look funny untill you pick one up. Still working on that

g_allowBlackNames- if 1 people will be able ot have black in there names

g_bannedGuids-dont worry about this either

g_goomba-if this is on people will be allowed ot jump on players heads ot kill them

g_poison-the amout of damage poison does every sec. 0 to turn it off

g_dropReload- if its 1 then drop reload will be on

g_reviveReports- if its 1 then it will report revives ot everyone if its 2 just to the team.

g_tapReports-if its 1 it reports when a player taps out to everyone if its 2 it just goes to the team.

g_nameChangeReports- turn off where it says --- renamed to ---.

g_ltNades- amount of nades lt gets and can carry

g_medNades- ammount of nades med gets and can carry

g_engNades- ammount of nades eng gets and can carry

g_soldNades- ammount of nades sold gets and can carry

g_privateMsgs- turns on and off private msging

g_minMsgChars- ammount of letters player must enter to match players name for msg

g_allowGib-allows the /gib cmd

g_allowKill-allow the /kill cmd

g_shove-alows +salute shoving

g_shoveAmount-amount shove will inflict

g_kickableNades-Turn on and off kickable nades

g_kickableAS-turn on and off kickable air support

g_gibReports-turn on and off gibreports

g_warmupDamage-turns on and off warmup damage

g_reportHeadshots-turns on and off the headshot indications

g_unlockWeapons-lets meds dropweapon

g_pickupAmmo-if 1 you pick up ammo only when u need it

g_ammoGivesSyringe-syringe in your ammo packs(for meds)

g_ammoGivesHelmet-helmet in ur ammo pack

g_medExtraClips-amount of clips med gets

g_ltExtraClips-ammount of clips lt gets

g_engExtraClips-ammount of clips eng gets

g_soldExtraClips-amount of clips sold gets

g_venomExtraClips-amount extraclips venom gets

g_mauserExtraClips-amount extra clips mauser gets

g_pistolExtraClips-ammount of extraclips pistol gets

g_headshotDmg-amount of damage headshots are worth default 50

g_helmetDmg-if helmetprotects is 1 how much dmg a headshot will do to a player with helmet

g_helmetProtects-turns on and off helmet protection

g_teamSwitchTime-ammount of time player must wait to switch teams

g_connectMsg-msg prited when player connects

g_deathmatch-set this to 1 when running a deathmatch

g_alliedmaxlives-set maxlives for allies.

g_axismaxlives-set maxlives for axis.

g_disallowedvotes-votes not allowed on the server. put space between each vote
ex. /g_disallowedvotes "map nextmap kick" and so on

g_maxpf-max ammount of panzers

g_maxflamer-max amount of flamers

g_maxvenom-max amount of venoms

g_maxmauser-maxamount of snipers

g_panzerarc- set to 1 for little arc, set to 2 for big arc on panzer shot.

g_rocketspeed- speed of the rockets default 2500

g_asblock-airstrike block reporting. set to 1 to report to all and 2 to report to team.

g_ignoreSpecs-dosent let specs comunicate with players through chat or private msgs

g_dropObj- amount of times a player is allowed to drop the objective in one life

g_dropNadepacks- if the eng is allowed to dropnadepacks or not

g_throwableKnives-this turns on and off throwingknives and, is the amount the player will start with

g_ammoGivesKnife- ammopacks give knife

g_maxKnives-amount of knives a player can carry

g_knifeDamage-amount of damage being hit by a knife does

lock-to use do /lock axis allies or both ex. "/rcon lock allies"

unlock- use axis allies or both ex. "/rcon unlock allies"

ignore-put "/rcon ignore " and the player will be ignored.

unignore- put "/rcon unignore " and the player will be un-ignored.

cp-this will center print the msg ex. "/rcon cp i am god"

g_msgs-amount of msgs you need

g_msgtime-amount of time in seconds between each msg

g_msg1
g_msg2
g_msg3
g_msg4
g_msg5
g_msg6
g_msg7
g_msg8
g_msg9
g_msg10

g_wolfKick-enables wolfkick, it still has alot of errors but you can use it to kick open doors.

g_dropClips-this makes it so when you drop your gun you drop all the ammo you had not just one clip.

g_playDead-enables playing dead

headshots_only- turns headshots mode on and off.

g_voteCredits-the ammount of votes a player gets.

g_chooseMg- turns on the /mp40 and /thompson cmd

g_mvsay-turns on and off mvsay

g_dragCorpse-turns on and off dragging dead bodies with +salute

g_underwaterMg- allows the mp40, thompson, and sten to be fired underwater

g_underwaterRevive-allows revives under water

g_underwaterPistols-allows pistols underwater

g_tournymode-turn on and off tournymode (/ready)

g_goldrush- turns on the goldrush gametype.
    -Goldrush is a team game.
    -The object is to kill the enemy and take their gold.
    -You must play this on gametype 7 in a checkpoint map.
    -You take the stolen gold to the flag poles to score.
    -The more gold you have when you score the more points you get.

g_goldweight- the ammount the gold weighs you down (default: 5)

g_instagib- turning this on makes everybody spawn with an accurate, unscoped mauser that gibs in one shot.

g_nodrowning- turn on and off drowning.

g_homingrockets-turns on the heat seeking missiles(very funny )(fun: turn g_rocketspeed to 800)

g_homingrocketssens-adjust the rockets veiwing cone. (default:  .9)(fun: -1)

g_homingrocketdetects-this is how far out the rocket looks to find somebody to blow up(default 600) (fun: 999999)
in older 2.0 you may need to use g_test for this.

g_smokingPlayers- this just makes players emit a dark black smoke nothing much really just kinda funny.

g_extraPanzerClips- this is the amount of rockets a player will start with (default: 4)

I also finnaly got a banning system that i think will work good heres how it works.
addip <ip> - this will write the entered ip into the banned.txt file.
removeip <ip> - this removes an ip from the banned.txt.
bannedips - this list the ip's in the banned.txt(if there is alot in the file this is not recomended )
You can also ban a subnet for example if you try to ban a guy and his ip is 10.10.10.10 and then 5 mins later he comes back and his ip is 10.10.10.17
you can ban 10.10.10.*
this will ban anybody with the 1st three numbers of 10.

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*START CLIENT COMMANDS*
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NOTE:All this stuff has to be enabled from the server side.

/smoke or /sg - if enabled this allows you to throw a smoke grenade as an lt. You get 4 per full charge bar.

/mine- if enabled this allows you to plant a mine.  Mines looks like dyno but dont glow red or click. Mines can be destroyed by shooting them.

/ready- in tourny mod this allows makes you ready(like osp).

/notready-in tournymode this allows you to unready yourself.

/mvsay-this is like vsay you will need the soundpack out of the downloads to use it(server must also have soundpack).

/Mp40- if enabled you can swith your mg to MP40.

/thompson- if enabled you can switch your mg to a thomspon.

/playdead- if enabled you can playdead.

/gib - this is like /kill but it makes you go straight to limbo.

/stats - show you your stats

/accuracy - shows you your hit percentages

/msg - send a private msg to someone. Put part of their name and then your msg
ex. /msg s4nd how are you doing
that will send a msg to anyone with s4nd in their name

/cn - this can be used to get another players client number
ex. /cn s4nd
this will print players with s4nd in their names client numbers

/np- if you are an eng it drops nadepacks

/time-tells the time of where the server is.

In this mod you can also throw knives if it is enabled. To throw a knife just get your knife out and press dropweapon.

If enabled you can also drop the objective. To drop the objective get out your knife and press dropgun.